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2000-07-09
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LongNardiLong Nardi 1.1
MegaSoft Ltd 1999-2000
Ulyanovsk,
Russia
Platform: Palm OS 3.0, 3.1, 3.3, 3.5 (B/W), 3.5 (Color)
INTRODUCTION
Backgammon is principally a game for two players played on a special board. The
players take their places at the opposite sides of the board. Each player has a
set of 15 Counters which are called STONES or MEN. The Counters owned by each
player have their own distinctive colour.
Board Description
A board consists of four sections which are called TABLES, each table has six
narrow triangle-shaped fields which are called POINTS. The tables on one side of
the board are the HOME or INNER tables and the ones on the other side are the
OUTER tables. The two INNER and two OUTER tables are divided by a strip known as
the BAR.
Game Start and Basics
Each player has a pair of dice and they throw one die each to establish who
starts the game. The person throwing the highest number starts. In the event of
a tie there is a re-throw. The person starting the game can choose to move the
total of the two dice already thrown by himself and his opponent or can re-throw
his own two dice for his initial move. Thereafter each player throws
alternatively and moves the STONES according to the two numbers which he has
thrown. The STONES are moved from point to point around the board according to
the exact numbers thrown on the two dice.
The moves taken must be the exact numbers thrown on the two dice. The numbers
are always taken individually and not just the sum total of the two dice. Any
move must be the exact number thrown and must be onto an open point or one which
is occupied by your own counters. You can have any number of your own men on the
same point. You have an alternative of moving any two of your men or one Stone
can move both numbers, provided that both points he lands on are open. You must
always make the full move whenever possible. If it is only possible to take one
of the numbers thrown then it must be the higher of the two if this is possible.
If you throw a double of any number then it counts as a double move, i.e. if you
throw double 3 then you make 4 separate moves each one advancing a man 3 points.
This can be taken by any number of men from 1 to 4, but for the total number of
12 points in 4 moves of 3 points each. In all cases the point on which stone
lands must be open.
The object of the game is to move all your men around the board and into your
own Home Table. It is not permitted at any stage to move your Men backwards.
Once you have got all your Men into your own Home Table, then you can start to
move your Men off the board. This is known as BEARING OFF. The first person to
BEAR OFF all his Men from the board is the winner.
If at the end of the game the loser has born off at least one stone from the
table then the game is SINGLE. If he has not born off any stones, then the game
is a GAMMON. If the loser has any stones left in the winner's home table then
the game is Backgammon.
BEARING OFF
Once you have all your Men in your own HOME table then you commence to bear your
men off the board. In doing this you must always bear off your men from the
points with numbers equal to numbers at the dice thrown. If you want you may
move your Man instead of bearing it off, provided there is a point open for such
move. If there is no your Man at the point with the highest number thrown and
there are no Men at the higher points, you may bear off the Man from the highest
numbered point.
The first person to bear off all his men wins the game.
Game Description
The initial position is shown on the picture . In this game the two players move
around the board in the same direction, i.e. both would be travelling round the
board in an anti-clockwise direction.
The object of the game is to move all your men around the board and into your
own Home Table. It is not permitted at any stage to move your Men backwards.
Once you have got all your Men into your own Home Table, then you can start to
move your Men off the board (to BEAR OFF). The first person to BEAR OFF all his
Men from the board is the winner.
In the LONG game any point which has at least one counter of any colour is
termed MADE. If there are no counters on a point then it is OPEN. The stones
during the move may be placed only either onto an open point or onto a point
occupied by a stone of the same colour.
There are some restrictions for moves in the LONG game:
1. You may not take more than one stone from the initial position in one move.
You may take two stones, provided you have thrown a double. You must use the
rest of your thrown numbers by moving other your stones when possible.
You may not completely block your opponent an access to his home table until
there is no at least one his stone in it.
Principles of Play
In the section "First" you may select the player who is starting the game. When
selecting the 3rd position before the game the players can draw for a turn to
start.
In order to start the game you should touch firstly dices (4), then Stones
(within the marked range) and indicate the destination Point for a stone. (3) -
number of the remaining moves. (2) - is used for reverting for 1 or some moves
back.
In order to play successfully you should attempt to follow certain basic
principles:
1. Make points when and where they are likely to obstruct your opponent. The
more points you make the fewer places on which it is possible for him to land.
The most valuable points to make are considered to be ones own 5 points, own bar
point (next to the bar) and your opponent's 5 points.
2. Try to make 6 points in a row. This is called a PRIME. It completely blocks
your opponent from making any move which can take him past them.
Free usage of the Long Nardi program is limited by three full games. If you want
to buy it address to:
http://megasoft2000.homepage.com
We will appreciate all your remarks and comments which can be addressed to:
rash@mv.ru
This program is written by : Paramonoff Dmitry, Arthur Asloyan
All rights reserved.
MegaSoft Ltd 1999-2000